Alessa Gillespie (
mother_of_god) wrote2008-06-13 02:36 pm
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Midwich Elementary School (Nightmare World)
[Monsters: Faceless children, ghost babies, a few roaches]
[Tasks: Wander around inside. The walls and floors are now made of chain link and grating, and covered with blood and similar organic goo. Chains hang from the ceilings, and in several places, strange cloaked statues are displayed in inaccessible rectangular gibbets. The exit doors in the lobby are replaced by a giant set of sharp-bladed fans- trying to get out would result in slicing and dicing.
-There's a pair of the cloaked statues inside the school office, flanking a strange door with no handle. It does, however, have a slot in the center, and a conveniently slot-sized card on the ground in front of it. This door leads to the rest of the school; all the others are jammed or blocked.
-In the first floor girls' bathroom, the sound of a child sobbing breaks out. There are no children to be found inside.
-Upon exiting that bathroom, the characters find themselves on another floor. Reentering will put them in a different bathroom. This time, the stall door opens to reveal a decayed corpse, strung up with medical equipment. "Leonard Rhine- the Monster Lurks" is written on the wall behind it in blood.
-There's a classroom with only a table full of telephones and scattered cards. One telephone may ring and lead to an NPC conversation.
-The library has shelves stocked with religious-looking books. One shelf has a book of fairy tales, open to a relevant page [which I'll put in when the time comes]. Another, more out of the way, has less-relevant but vaguely interesting info [which I'll also put in].
-Depending on how things go and player preference, there may be an NPC encounter and boss fight.]
It's the courtyard again. The snow has turned to a steady, warm rain, and there's something "off" about the whole place- the building looks more distressed, the hedges thornier. The sharp smell of burning bites the nose.
In the concrete in the center, a mysterious occult symbol has been burned.
[Tasks: Wander around inside. The walls and floors are now made of chain link and grating, and covered with blood and similar organic goo. Chains hang from the ceilings, and in several places, strange cloaked statues are displayed in inaccessible rectangular gibbets. The exit doors in the lobby are replaced by a giant set of sharp-bladed fans- trying to get out would result in slicing and dicing.
-There's a pair of the cloaked statues inside the school office, flanking a strange door with no handle. It does, however, have a slot in the center, and a conveniently slot-sized card on the ground in front of it. This door leads to the rest of the school; all the others are jammed or blocked.
-In the first floor girls' bathroom, the sound of a child sobbing breaks out. There are no children to be found inside.
-Upon exiting that bathroom, the characters find themselves on another floor. Reentering will put them in a different bathroom. This time, the stall door opens to reveal a decayed corpse, strung up with medical equipment. "Leonard Rhine- the Monster Lurks" is written on the wall behind it in blood.
-There's a classroom with only a table full of telephones and scattered cards. One telephone may ring and lead to an NPC conversation.
-The library has shelves stocked with religious-looking books. One shelf has a book of fairy tales, open to a relevant page [which I'll put in when the time comes]. Another, more out of the way, has less-relevant but vaguely interesting info [which I'll also put in].
-Depending on how things go and player preference, there may be an NPC encounter and boss fight.]
It's the courtyard again. The snow has turned to a steady, warm rain, and there's something "off" about the whole place- the building looks more distressed, the hedges thornier. The sharp smell of burning bites the nose.
In the concrete in the center, a mysterious occult symbol has been burned.
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"Course we will."
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"C'mon," he says quietly, giving her hand a little tug, making an attempt at a much better smile. "Let's get going."
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Goodbye, creepy bathroom!
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This isn't that hallway. It's a different one. Same decor, totally new layout. Although the new layout is at least more open, so there's a whole series of doors to try.
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Which isn't there.
"Sokka?"
Nope, still no Sokka.
"SOKKA!"
O noes the narration has written him out!
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Well, there's still a bathroom door. Is that any consolation?
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"SOKKA!"
There's some more shouting. And some storming back into the bathroom, angry and maybe a bit freaking-out-y. Stupid disappearing boyfriend D: D: D:
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Probably because it's a different bathroom. There's only one big stall, at the far end of the room. The door to it is slightly ajar, but not enough to see into.
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Ajar door. Well, huh. That's getting opened.
... just in case Sokka ducked into it and hid. For a prank. It would be a hilarious prank.
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There is a dessicated corpse strung up by the arms with stretcher straps and IV tubes from the ceiling.
That may count as a hilarious prank to someone.
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... Steph's first reaction was to punch it.
Now she's shaking her hand desperately and looking VERY GROSSED OUT.
(grossed-out, also, beats panic in reaction stakes. Panic later. WHEN SHE FINDS SOKKA WHO THE NARRATION CRUELLY STOLE AWAY.)
"Oh that is DISGUSTING. Oh man. Geez. This place doesn't get any better, huh?
"...I'm not talking to you, so don't answer."
This last is to the corpse, of course.
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The wall next to it, however, is offering some information. In blood.
Leonard Rhine-
the Monster Lurks
It is also offering a shotgun.
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She eyes the shotgun with distrust.
"...Batman would really disapprove of this. On the other hand, Batman's not here, and I'm not Batman, and those monster kids are freaking me out..."
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It's got ten rounds in it, but there don't seem to be any refills around.
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It's really tempting.
Steph sighs, and picks it up, weighing it in her hands a few times.
Carefully (and with quite a bit of fumbling) she removes the rounds and drops them firmly on the floor.
"No."
But the gun itself will make a better club than her splintering bit of wood, and also, may look threatening. (The wisdom of maybe keeping some rounds to fire into the ceiling or similar does not occur to her.)
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There doesn't seem to be anything else of particular interest in the bathroom, unless Steph has developed a sudden interest in rusty grating or filthy walls.
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Except in that way where her interest revolves around getting away from them.
"Sokka? You came out here and hid, right?" she calls, coming back into the hallway. Or at least, into what she hopes is still the hallway.
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This place is not so much into the standard space-time continuum.
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"I AM REALLY STARTING TO HATE THIS PLACE," Steph announces at the top of her lungs before starting down the hallway. Or up. She's kinda lost track of what's where at this point.
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There might be a possibility that the bathroom does its weird teleporting thing more than once, though.
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(WHERE DID THAT IDEA COME FROM?)
"Okay, bathroom. This time, no dead people, yes Sokka, please," Steph says firmly before opening the door again.
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Baby steps?
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This time she doesn't waste time poking around the bathroom, just opens the door again to see where it goes this time.
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So that, at least, is convenient. If probably headache-inducing.
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"SOKKAAAAAA!"
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